Shifting Points of View



Edward Picot



Pages in a book are printed and bound in a fixed sequence, which encourages us to read them in a fixed sequence too.
Because the book is a supremely efficient piece of technology for storing and conveying text, it has come to dominate our thinking about literature, to such as extent that we tend to imagine fixed-sequence or "linear" writing to be the only kind possible, especially in prose, and most especially in prose fiction.
This is not the case, however, and because pages on the Web are laid out non-sequentially, in a "cloud", and can be connected to each other in a whole variety of different ways, the advent of the World Wide Web has stimulated a certain amount of experimentation with nonlinear forms.

Nonlinear writing can be structured in a whole variety of ways.
One good example of what might be called the "maze" structure is Millie Niss's poem Sin and Subways - a complex pattern of short text-passages or "nodes" connected to each other by a multitude of hyperlinks.
From most nodes it is possible to choose several different paths, and when you choose a path you're never sure where it's going to take you, which is why it feels like being in a maze.
The poem comes complete with a short but very illuminating explanation of this structure in terms of graph-theory.

Another nonlinear structure is the "multiple helix", in which two or more narrative filaments are twined round each other, interconnecting at various points, like the strands of a DNA molecule.
Each strand can be read separately from beginning to end, and the strands can be read in any sequence, but the full sense of the story only emerges after all the strands have been followed and their connections understood.
Milorad Pavic's story The Glass Snail is an example of this kind of structure, and my own story for children, The Goblin and the Cupboard is similar.

Perhaps the most ancient nonlinear format is the "pile of scrolls", which consists of a group of writings with broadly similar themes or subject-matter, written as separate texts but then collected together into a bundle which can be read in any sequence.
The Bible is an example of this - but the Bible also exemplifies another format, which might be termed "conflicting testimony".
In this format, the same sequence of events is described from more than one point of view, and the different points of view may sometimes conflict.
The story of Jesus, as we find it in the New Testament, is an example.

Recently, in the WebArtery forum, the writer Tom Bell was wondering about the possibilities of representing not the same story, but a particular scene, from several different points of view at once.
The parallel which suggests itself is a live television broadcast, shot from several different angles and distances, where the TV director sits in front of a bank of monitors looking at a range of camera-shots which are being taken for him by a number of different cameras, and choosing which one should actually be broadcast at any given moment.
Today, of course, with interactive TV, the viewer can make his/her own choice, instead of being dictated to by the director.

It ought to be possible, using digital technology, to present various written accounts of a particular scene in accordance with this "live broadcast" model.
You could have your "chosen" text enlarged on the right-hand side of the page, while on the left-hand side of the page you displayed all the other text-points-of-view which were available.
One difference would be that a TV director's camera-shots are all running simultaneously in real-time, which means that all the shots are automatically synchronised with each other (leaving slow-motion playbacks out of the question for the moment), whereas a text only starts to "run" when somebody starts to read it, and then it can run at any speed, depending on the speed at which the reader's eye travels.
This problem could be overcome by having the different bits of text all scrolling automatically at a set rate all the time - Noah Wardrip-Fruin did this with The Impermanence Agent when he put it together as a display for the Whitney Museum's net-art portal.
Alternatively you could rig it so that the reader was allowed to scroll the main text in the usual way, but all the other texts would automatically be scrolled in sync.

Another difference between text and camera-shots is that you can see what's going on in a camera-shot comparatively easily, which makes it easier to glance across and choose a new angle from the bank of monitors or mini-windows; whereas it isn't so easy to glance across and choose from a whole array of scrolling texts.
But there could be some mileage in the idea for text combined with images.

This arrangement would enable readers or viewers to shift quickly from one point of view to another within a single scene, but it would certainly be laborious to set up.
Apart from all the coding and layout involved, the writing in itself would be a chore.
The scene would have to be carefully-chosen - it would have to be one that was worth seeing from various different angles - presumably one that involved a lot of people with quite different points of view about whatever was going on.
Each point of view would have to be written out in just about the same number of words - and if all the strands of text were to by synchronised with each other, any major events would have to happen at the same point in each strand.
Let's say someone was shot, for example.
You couldn't have one person hearing the shot at word 1500 and another hearing it at word 250.
You couldn't allow the reader to select a particular point of view and come across a description of the shooting, then select a different point of view five minutes later and come across a description of the shooting again.

One of the advantages of linear writing is that it makes very economical use of its resources.
Everything written in the linear format is meant to be read, as the readers make their way through the text in a straight line from beginning to end.
Writing out lots of different points of view when readers can't possibly read them all at the same time, and may never read some of them at all, involves a great deal of extra work by comparison.
Much of the text in "The Impermanence Agent" was collected and spliced into the narrative automatically, and you can see the attraction, in nonlinear literature, of using mechanical processes to supplement or replace old fashioned writing, when you consider the form in terms of writing input vs. reading output.

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